1package com.osroyale.game.world.entity.combat.strategy.player.special.melee;
3import com.osroyale.game.Animation;
4import com.osroyale.game.Graphic;
5import com.osroyale.game.UpdatePriority;
6import com.osroyale.game.world.entity.combat.hit.Hit;
7import com.osroyale.game.world.entity.combat.strategy.player.PlayerMeleeStrategy;
8import com.osroyale.game.world.entity.mob.Mob;
9import com.osroyale.game.world.entity.mob.player.Player;
10import com.osroyale.game.world.entity.skill.Skill;
52 public void hitsplat(
Player attacker,
Mob defender,
Hit hit) {
53 super.hitsplat(attacker, defender, hit);
54 defender.graphic(GRAPHIC);
58 public int modifyDamage(
Player attacker,
Mob defender,
int damage) {
61 return damage + damage * (max - level) / 200;