RuneHive-Game
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BoltEchantData.java
Go to the documentation of this file.
1
package
com.runehive.content.skill.impl.magic.enchant;
2
3
import
com.runehive.game.world.items.Item;
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5
import
java.util.Arrays;
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import
java.util.Optional;
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/**
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* Holds all the bolt enchanting data.
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*
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* @author Daniel
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*/
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public
enum
BoltEchantData
{
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OPAL
(879, 9236, 4,
new
Item
(564, 1),
new
Item
(556, 2)),
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SAPPHIRE
(9337, 9240, 7,
new
Item
(564, 1),
new
Item
(555, 1),
new
Item
(558, 1)),
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JADE
(9335, 9237, 14,
new
Item
(564, 1),
new
Item
(557, 2)),
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PEARL
(880, 9238, 24,
new
Item
(564, 1),
new
Item
(555, 2)),
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EMERALD
(9338, 9241, 27,
new
Item
(564, 1),
new
Item
(556, 3),
new
Item
(561, 1)),
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RED_TOPAZ
(9336, 9239, 29,
new
Item
(564, 1),
new
Item
(554, 2)),
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RUBY
(9339, 9242, 49,
new
Item
(564, 1),
new
Item
(554, 5),
new
Item
(565, 1)),
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DIAMOND
(9340, 9243, 57,
new
Item
(564, 1),
new
Item
(557, 10),
new
Item
(563, 2)),
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DRAGONSTONE
(9341, 9244, 68,
new
Item
(564, 1),
new
Item
(557, 15),
new
Item
(566, 1)),
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ONYX
(9342, 9245, 87,
new
Item
(564, 1),
new
Item
(554, 20),
new
Item
(560, 1));
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public
final
int
bolt
;
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public
final
int
enchantedBolt
;
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public
final
int
levelRequired
;
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public
final
Item
[]
runesRequired
;
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BoltEchantData
(
int
bolt
,
int
enchantedBolt
,
int
levelRequired
,
Item
...runesRequired) {
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this.bolt =
bolt
;
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this.enchantedBolt =
enchantedBolt
;
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this.levelRequired =
levelRequired
;
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this.runesRequired =
runesRequired
;
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}
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public
static
Optional<BoltEchantData>
forItem
(
int
item) {
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return
Arrays.stream(values()).filter(
bolt
->
bolt
.enchantedBolt == item).findFirst();
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}
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}
com.runehive.game.world.items.Item
The container class that represents an item that can be interacted with.
Definition
Item.java:21
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.JADE
JADE
Definition
BoltEchantData.java:16
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.DRAGONSTONE
DRAGONSTONE
Definition
BoltEchantData.java:22
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.DIAMOND
DIAMOND
Definition
BoltEchantData.java:21
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.RUBY
RUBY
Definition
BoltEchantData.java:20
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.EMERALD
EMERALD
Definition
BoltEchantData.java:18
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.runesRequired
final Item[] runesRequired
Definition
BoltEchantData.java:28
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.PEARL
PEARL
Definition
BoltEchantData.java:17
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.BoltEchantData
BoltEchantData(int bolt, int enchantedBolt, int levelRequired, Item...runesRequired)
Definition
BoltEchantData.java:29
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.enchantedBolt
final int enchantedBolt
Definition
BoltEchantData.java:26
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.bolt
final int bolt
Definition
BoltEchantData.java:25
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.levelRequired
final int levelRequired
Definition
BoltEchantData.java:27
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.OPAL
OPAL
Definition
BoltEchantData.java:14
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.SAPPHIRE
SAPPHIRE
Definition
BoltEchantData.java:15
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.forItem
static Optional< BoltEchantData > forItem(int item)
Definition
BoltEchantData.java:36
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.ONYX
ONYX
Definition
BoltEchantData.java:23
com.runehive.content.skill.impl.magic.enchant.BoltEchantData.RED_TOPAZ
RED_TOPAZ
Definition
BoltEchantData.java:19