import com.runehive.content.combat.cannon.CannonManager.Rotation;
import com.runehive.content.combat.cannon.CannonManager.Setup;
import com.runehive.game.world.entity.Entity;
import com.runehive.game.world.entity.EntityType;
import com.runehive.game.world.entity.mob.player.Player;
import com.runehive.game.world.object.CustomGameObject;
import com.runehive.game.world.position.Position;
import com.runehive.game.world.region.Region;
import com.runehive.net.packet.out.SendAddObject;
import com.runehive.net.packet.out.SendRemoveObject;
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