1package com.runehive.game.world.entity.combat.attack.listener.other.prayer;
3import com.runehive.game.world.entity.combat.attack.listener.SimplifiedListener;
4import com.runehive.game.world.entity.mob.Mob;
10 return level * 23 / 20;
15 return level * 59 / 50;
int modifyDefenceLevel(Mob attacker, Mob defender, int level)
int modifyAttackLevel(Mob attacker, Mob defender, int level)
int modifyStrengthLevel(Mob attacker, Mob defender, int level)