1package com.runehive.game.world.position.impl;
3import com.runehive.game.world.position.Area;
4import com.runehive.game.world.position.Position;
Handles checking if mobs are in a certain area.
Represents a single tile on the game world.
Position getRandomLocation()
CircleArea(String name, int x, int y, int height, int radius)
CircleArea(String name, int x, int y, int radius)
boolean inArea(Position position)