1package com.osroyale.game.world.entity.combat;
3import com.osroyale.game.world.entity.combat.hit.Hit;
4import com.osroyale.game.world.entity.mob.Mob;
default boolean canAffect(Mob attacker, Mob defender, Hit hit)
void impact(Mob attacker, Mob defender, Hit hit, List< Hit > hits)