1package com.runehive.game.world.entity.combat;
3import com.runehive.game.world.entity.combat.formula.MagicFormula;
4import com.runehive.game.world.entity.combat.formula.MeleeFormula;
5import com.runehive.game.world.entity.combat.formula.RangedFormula;
6import com.runehive.game.world.entity.mob.Mob;
FormulaModifier< Mob > getFormula()
CombatType(FormulaModifier< Mob > formula, int hitsplatDelay)
boolean match(final CombatType type)
boolean match(final CombatType... types)
final FormulaModifier< Mob > formula