1package com.runehive.content.dailyeffect.impl;
3import com.runehive.content.dailyeffect.DailyEffect;
4import com.runehive.game.world.entity.mob.player.Player;
5import com.runehive.game.world.entity.mob.player.PlayerRight;
int maxUses(Player player)
This class represents a character controlled by a player.
Holds all the player right data.
static boolean isDonator(Player player)
Checks if the player has donator status.
static boolean isSuper(Player player)
Checks if the player has super donator status.
static boolean isElite(Player player)
Checks if the player has elite donator status.
static boolean isExtreme(Player player)
Checks if the player has extreme donator status.