RuneHive-Game
Loading...
Searching...
No Matches
DragonfireShieldStrategy.java File Reference
import com.runehive.Config;
import com.runehive.game.Animation;
import com.runehive.game.UpdatePriority;
import com.runehive.game.world.entity.combat.CombatType;
import com.runehive.game.world.entity.combat.CombatUtil;
import com.runehive.game.world.entity.combat.attack.FightType;
import com.runehive.game.world.entity.combat.hit.CombatHit;
import com.runehive.game.world.entity.combat.hit.Hit;
import com.runehive.game.world.entity.combat.projectile.CombatProjectile;
import com.runehive.game.world.entity.combat.strategy.basic.MagicStrategy;
import com.runehive.game.world.entity.mob.Mob;
import com.runehive.game.world.entity.mob.player.Player;
import com.runehive.game.world.entity.skill.Skill;
import com.runehive.game.world.entity.combat.CombatUtil.getHitDelay;
Include dependency graph for DragonfireShieldStrategy.java:

Go to the source code of this file.

Classes

class  com.runehive.game.world.entity.combat.strategy.player.custom.DragonfireShieldStrategy

Packages

package  com.runehive.game.world.entity.combat.strategy.player.custom