1package com.runehive.game.event.impl;
3import com.runehive.game.event.Event;
4import com.runehive.game.world.items.Item;
5import com.runehive.game.world.items.ground.GroundItem;
6import com.runehive.game.world.position.Position;
DropItemEvent(Item item, int slot, Position position)
The container class that represents an item that can be interacted with.
Represents a single tile on the game world.