1package com.runehive.util.parser.old;
3import com.google.gson.JsonObject;
4import com.runehive.game.world.items.SkillRequirement;
5import com.runehive.util.parser.GsonParser;
7import java.util.HashMap;
12 public static Map<Integer, Loader>
LOADED =
new HashMap<>();
19 protected void parse(JsonObject data) {
20 final int id = data.get(
"id").getAsInt();
23 if (data.has(
"requirements")) {
The skill-related requirement.
GsonParser(String path)
Creates a new GsonParser.
transient Gson builder
The Gson object.
final SkillRequirement[] reqs
SkillRequirement[] getReqs()
Loader(int id, SkillRequirement[] req)
static Map< Integer, Loader > LOADED
void parse(JsonObject data)
The method allows a user to modify the data as its being parsed.