1package com.runehive.game.world.entity.mob.player;
3import com.runehive.game.world.entity.mob.Direction;
4import com.runehive.game.world.position.Position;
32 throw new IllegalArgumentException(String.format(
"Invalid force movement direction=%s",
direction.name()));
ForceMovement(Position start, Position end, int speed, int reverseSpeed, Direction direction)
Represents a single tile on the game world.
Represents the enumerated directions an entity can walk or face.