import com.runehive.game.Animation;
import com.runehive.game.UpdatePriority;
import com.runehive.game.world.entity.combat.attack.listener.NpcCombatListenerSignature;
import com.runehive.game.world.entity.combat.attack.listener.SimplifiedListener;
import com.runehive.game.world.entity.combat.hit.CombatHit;
import com.runehive.game.world.entity.combat.hit.Hit;
import com.runehive.game.world.entity.combat.strategy.npc.NpcMagicStrategy;
import com.runehive.game.world.entity.mob.Mob;
import com.runehive.game.world.entity.mob.npc.Npc;
import com.runehive.game.world.entity.combat.projectile.CombatProjectile.getDefinition;
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