1package com.runehive.game.world.entity.combat.attack.listener.item;
3import com.runehive.game.Graphic;
4import com.runehive.game.UpdatePriority;
5import com.runehive.game.world.entity.combat.attack.listener.ItemCombatListenerSignature;
6import com.runehive.game.world.entity.combat.attack.listener.NpcCombatListenerSignature;
7import com.runehive.game.world.entity.combat.attack.listener.SimplifiedListener;
8import com.runehive.game.world.entity.combat.hit.Hit;
9import com.runehive.game.world.entity.mob.Mob;
23 if (Math.random() > 0.75) {
Represents a single graphic that can be used by entities.
Handles the guthan item set listener OSRS Wiki: http://oldschoolrunescape.wikia.com/wiki/Guthan_the_I...
void hit(Mob attacker, Mob defender, Hit hit)
A Hit object holds the damage amount and hitsplat data.
Optional< Graphic > graphic
Represents different priorities for updating.