1package com.osroyale.game.world.items.containers;
3import com.osroyale.net.packet.out.SendMessage;
4import com.osroyale.game.world.entity.mob.player.Player;
5import com.osroyale.game.world.items.Item;
7import java.util.Optional;
52 private final Player player;
80 public void itemUpdated(
ItemContainer container, Optional<Item> oldItem, Optional<Item> newItem,
int index,
boolean refresh,
boolean login) {
abstract String getCapacityExceededMsg()
void itemUpdated(ItemContainer container, Optional< Item > oldItem, Optional< Item > newItem, int index, boolean refresh, boolean login)
void bulkItemsUpdated(ItemContainer container)
void sendItemsToWidget(ItemContainer container)
abstract int getWidgetId()
ItemContainerAdapter(Player player)
void capacityExceeded(ItemContainer container)
void refresh(Player player, int widget)