Represents a factory class that contains important functions for building dialogues.
final DialogueFactory execute()
Retrieves the next dialogue in the chain and executes it.
final DialogueFactory sendNpcChat(int id, String... lines)
Appends an NpcDialogue to the current dialogue chain.
Represents an abstract dialogue, in which extending classes will be able to construct and send dialog...
Handles the kamfreena dialogue.
void sendDialogues(DialogueFactory factory)
Sends a player a dialogue.
Represents the expressions of entities for dialogue.