1package com.runehive.net.codec.login;
3import com.runehive.game.world.entity.mob.player.PlayerRight;
LoginResponsePacket(LoginResponse response)
Creates a new LoginResponsePacket with an authority level of PLAYER and a flagged value of false.
final LoginResponse response
The actual login response.
LoginResponse getResponse()
LoginResponsePacket(LoginResponse response, PlayerRight rights, boolean flagged)
Creates a new LoginResponsePacket.
final boolean flagged
If the Player is flagged.
final PlayerRight rights
The Players authority level.
Holds all the player right data.
Represents the enumerated login response codes.