RuneHive-Tarnish
Neural OSRS Enhancement Framework
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MainNHPreload.java
1package com.osroyale.content.preloads.impl;
2
3import com.osroyale.content.preloads.Preload;
4import com.osroyale.content.preloads.PreloadRepository;
5import com.osroyale.content.skill.impl.magic.Spellbook;
6import com.osroyale.game.world.items.Item;
7
45
46public class MainNHPreload implements Preload {
47 @Override
48 public String title() {
49 return "<icon=22> Main NH";
50 }
51
52 @Override
53 public Spellbook spellbook() {
54 return Spellbook.ANCIENT;
55 }
56
57 @Override
58 public Item[] equipment() {
59 return new Item[]{
60 /* HELM_SLOT */ new Item(10828), // HELM OF NIET
61 /* CAPE_SLOT */ new Item(PreloadRepository.GOD_CAPE), // SARA CAPE
62 /* AMULET_SLOT */ new Item(1704), // AMULET OF GLORY
63 /* WEAPON_SLOT */ new Item(4675), // ANCIENT STAFF
64 /* CHEST_SLOT */ new Item(PreloadRepository.MYSTIC_TOP), // MYSTIC ROBE TOP
65 /* SHIELD_SLOT */ new Item(PreloadRepository.GOD_BOOK), // Unholy BOOK
66 /* LEGS_SLOT */ new Item(PreloadRepository.MYSTIC_BOTTOM), // MYSTIC ROBE BOTTOM
67 /* HANDS_SLOT */ new Item(7461), // Dragon GLOVES
68 /* FEET_SLOT */ new Item(3105), // CLIMBING BOOTS
69 /* RING_SLOT */ new Item(2550), // RING OF RECOIL
70 /* ARROWS_SLOT */ new Item(9244, 100), // DRAGONSTONE BOLTS (E)
71 };
72 }
73
74 @Override
75 public Item[] inventory() {
76 return new Item[]{
77 new Item(9185), // RUNE CROSSBOW
78 new Item(1201), // RUNE KITESHIELD
79 new Item(4587), // DRAGON SCIMITAR
80 new Item(6685), // SARADOMIN BREW(4)
81 new Item(10499), // AVA'S ACCUMULATOR
82 new Item(2503), // BLACK D'HIDE BODY
83 new Item(5698), // DRAGON DAGGER(P++)
84 new Item(6685), // SARADOMIN BREW(4)
85 new Item(391), // MANTA RAY
86 new Item(1079), // RUNE PLATELEGS
87 new Item(3024), // SUPER RESTORE(4)
88 new Item(3024), // SUPER RESTORE(4)
89 new Item(391), // MANTA RAY
90 new Item(391), // MANTA RAY
91 new Item(391), // MANTA RAY
92 new Item(2436), // SUPER ATTACK(4)
93 new Item(391), // MANTA RAY
94 new Item(391), // MANTA RAY
95 new Item(391), // MANTA RAY
96 new Item(2440), // SUPER STRENGTH(4)
97 new Item(391), // MANTA RAY
98 new Item(391), // MANTA RAY
99 new Item(391), // MANTA RAY
100 new Item(2444), // RANGING POTION(4)
101 new Item(391), // MANTA RAY
102 new Item(565, 1000), // BLOOD RUNE
103 new Item(555, 1000), // WATER RUNE
104 new Item(560, 1000), // DEATH RUNE
105 };
106 }
107
108 @Override
109 public int[] skills() {
110 return new int[]{
111 99, // ATTACK
112 99, // DEFENCE
113 99, // STRENGTH
114 99, // HITPOINTS
115 99, // RANGED
116 99, // PRAYER
117 99, // MAGIC
118 };
119 }
120}