1package com.runehive.game.engine.sync.task;
3import com.runehive.game.world.entity.mob.player.Player;
4import com.runehive.net.packet.out.SendNpcUpdate;
5import org.apache.logging.log4j.LogManager;
6import org.apache.logging.log4j.Logger;
26 }
catch (Exception ex) {
27 logger.fatal(String.format(
"Error in %s %s",
this.getClass().getSimpleName(),
player), ex);
static final Logger logger
NpcUpdateTask(Player player)
This class represents a character controlled by a player.
The packet that's responsible for updating npcs.