9 CLAY(434, 1, 5, 11391, 15, 741_600, 5, 0.3,
new int[]{11363, 11362, 7487}, -1),
10 COPPER(436, 1, 17.5, 11391, 15, 741_600, 5, 0.5,
new int[]{10943, 11161, 7453}, 3.6),
11 TIN(438, 1, 17.5, 11391, 15, 741_600, 5, 0.5,
new int[]{11360,11361, 7486}, 3.6),
12 IRON(440, 15, 35, 11391, 20, 741_600, 8, 0.2,
new int[]{11365,11364, 7455}, 6.25),
13 SILVER(442, 20, 40, 11391, 25, 741_600, 8, 0.2,
new int[]{11368,11369, 7490}, 7.8),
14 COAL(453, 30, 50, 11391, 25, 290_640, 9, 0.2,
new int[]{11367, 11366, 7489}, -1),
15 GOLD(444, 40, 65, 11391, 30, 296_640, 7, 0.15,
new int[]{11371, 11370, 7458}, 9),
16 MITHRIL(447, 55, 80, 11391, 50, 148_320, 9, 0.05,
new int[]{11373, 11372, 7459}, 12),
17 ADAMANTITE(449, 70, 95, 11391, 75, 59_328, 11, 0.03,
new int[]{11375, 11374, 7460}, 18.75),
18 RUNITE(451, 85, 125, 11391, 100, 42_337, 13, 0.02,
new int[]{11377, 11376}, 25),
19 RUNE_ESSENCE(7936, 1, 25, -1, 20, 326_780, Integer.MAX_VALUE, 0.1,
new int[]{34773,7471}, -1),
20 GEM_ROCK(-1, 40, 85, 11391, 75, 326_780, 2, 0.2,
new int[] {11381, 11380, 9030}, -1),
21 AMETHYST(21347, 92, 240, 11393, 75, 326_780, 10, 0.2,
new int[] {11389, 11388}, -1),
22 GEM_ROCK_I(-1, 40, 65, 11391, 135, 326_780, 2, 0.3,
new int[] {11380, 11381, 7464}, -1),
23 ASHES(21622, 22, 125, 30986, 100, 42_337, 13, 0.02,
new int[]{30985}, -1),
74 for (
int object : data.objects)
OreData(int ore, int level, double experience, int replacement, int respawn, int pet, int oreCount, double success, int[] objects, double infernalExperience)
Creates the node.