1package com.osroyale.game.world.pathfinding.path;
3import com.osroyale.game.world.Interactable;
4import com.osroyale.game.world.entity.mob.Direction;
5import com.osroyale.game.world.entity.mob.Mob;
6import com.osroyale.game.world.pathfinding.TraversalMap;
7import com.osroyale.game.world.position.Position;
64 return find(origin, target, 0, 0);
static boolean isTraversable(Position from, Direction direction, int size)
boolean projectileCheck(Position current, Position going)
boolean traversable(Position current, int size, Direction... directions)
abstract Path find(Mob source, Position target, int targetWidth, int targetLength)
static Direction getDirection(int deltaX, int deltaY)