50 BRONZE_PICKAXE(1265, 1, 625, 0.05),
51 IRON_PICKAXE(1267, 1, 626, 0.08),
52 STEEL_PICKAXE(1269, 6, 627, 0.12),
53 MITHRIL_PICKAXE(1273, 21, 629, 0.16),
54 ADAMANT_PICKAXE(1271, 31, 628, 0.2),
55 RUNE_PICKAXE(1275, 41, 624, 0.25),
56 INFERNO_ADZE(13243, 75, 4483, 0.55),
57 THIRD_AGE_PICKAXE(20014, 90, 7283, 0.6),
58 DRAGON_PICKAXE(11920, 61, 7139, 0.6),
59 DRAGON_OR_PICKAXE(12797, 61, 643, 0.6);
64 private static final ImmutableSet<PickaxeData> VALUES = ImmutableSet.copyOf(values());
104 return VALUES.stream().filter(def -> player.equipment.contains(def.id) || player.inventory.
contains(def.id)).findAny();
PickaxeData(int id, int level, int animation, double speed)
static Optional< PickaxeData > getBestPickaxe(Player player)