23 MASTER_FARMER(
new int[] { 3257, 3097, 5730 }, 38, 43, 5, 3,
new Item(
Config.
CURRENCY, 1150),
new Item(
Items.
POTATO_SEED, 1, 4),
34 BEARDED_POLLNIVNIAN_BANDIT(
new int[] { 736 }, 45, 65, 5, 5,
new Item(
Config.
CURRENCY, 1450),
new Item(1523, 1),
new Item(179, 1)),
36 DESERT_BANDIT(
new int[] { 693 }, 53, 79.5, 5, 3,
new Item(
Config.
CURRENCY, 1450),
new Item(1523, 1),
new Item(179, 1)),
48 GNOME(
new int[] { 6094 }, 75, 198.5, 5, 1,
new Item(
Config.
CURRENCY, 6000),
new Item(557, 5),
new Item(445, 2),
new Item(570, 2)),
50 HERO(
new int[] { 3106 }, 80, 275, 6, 4,
new Item(
Config.
CURRENCY, 6000),
new Item(
Config.
CURRENCY, 4500),
new Item(565, 3),
new Item(1602, 2),
new Item(1994, 2)),
52 ELF(
new int[] { 5298 }, 85, 353, 6, 5,
new Item(
Config.
CURRENCY, 6000),
new Item(
Config.
CURRENCY, 5500),
new Item(565, 3),
new Item(1602, 2),
new Item(1994, 2));
55 private final int[]
npc;
162 for (
int id : data.npc)
PickpocketData(int[] npc, int level, double experience, int stun, int damage, Item... loot)
The pickpocketing data.
int getDamage()
Gets The damage from stun.
static PickpocketData forId(int npc)
Gets the pickpocket data for npc.
int[] getNpc()
Gets the npc identification.
double getExperience()
Gets the experience rewarded.