1package com.runehive.game.event.impl;
3import com.runehive.game.event.Event;
4import com.runehive.game.world.items.Item;
5import com.runehive.game.world.items.ground.GroundItem;
6import com.runehive.game.world.position.Position;
final GroundItem groundItem
PickupItemEvent(GroundItem groundItem)
GroundItem getGroundItem()
The container class that represents an item that can be interacted with.
Represents a single Ground item on the world map.
Represents a single tile on the game world.