Represents a factory class that contains important functions for building dialogues.
final DialogueFactory sendPlayerChat(String... lines)
Appends a PlayerDialogue to the current dialogue chain.
Expression getExpression()
Gets the expression of this player.
PlayerDialogue(String... lines)
Creates a new PlayerDialogue with a default expression of DEFAULT.
String[] getLines()
Gets the text for this dialogue.
PlayerDialogue(Expression expression, String... lines)
Creates a new PlayerDialogue.
final String[] lines
The text for this dialogue.
final Expression expression
The expression of this player.
void accept(DialogueFactory factory)
Represents the expressions of entities for dialogue.
The chain-able itemcontainer that allows implementing dialogue factories the ability to chain togethe...