static final PrestigeData[] values
PrestigeData(String name, int skill, int button, int string)
Constructs a new Prestige.
static PrestigeData forButton(int button)
Grabs the prestige data based on the button identification.
final int skill
The skill identification of the prestige.
final int button
The button identification of the prestige.
static final Map< Integer, PrestigeData > prestigeMap
final int string
The string identification of the prestige.
final String name
The name of the prestige.