RuneHive-Game
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RegionDecoder.java File Reference
import com.runehive.fs.cache.Cache;
import com.runehive.fs.cache.FileSystem;
import com.runehive.fs.util.ByteBufferUtil;
import com.runehive.fs.util.CompressionUtil;
import com.runehive.game.world.World;
import com.runehive.game.world.object.*;
import com.runehive.game.world.pathfinding.TraversalMap;
import com.runehive.game.world.position.Position;
import com.runehive.game.world.region.Region;
import com.runehive.game.world.region.RegionDefinition;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.nio.ByteBuffer;
import java.util.Optional;
import java.util.concurrent.atomic.AtomicInteger;
Include dependency graph for RegionDecoder.java:

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Classes

class  com.runehive.fs.cache.decoder.RegionDecoder
 A class which parses static object definitions, which include tool.mapviewer tiles and landscapes. More...

Packages

package  com.runehive.fs.cache.decoder