1package com.runehive.net.packet.out;
3import com.runehive.net.codec.ByteOrder;
4import com.runehive.game.world.entity.mob.player.Player;
5import com.runehive.net.packet.OutgoingPacket;
This class represents a character controlled by a player.
final PacketBuilder builder
OutgoingPacket(int opcode, int capacity)
SendConfig(int id, int value, boolean intValue)
SendConfig(int id, int value)
boolean encode(Player player)
Represents the order in which bytes are written.
LE
Represents Little-endian.
ME
Represents Middle-endian.