1package com.runehive.net.packet.out;
3import com.runehive.game.world.entity.mob.Mob;
4import com.runehive.game.world.entity.mob.player.Player;
5import com.runehive.net.packet.OutgoingPacket;
25 .writeShort(
entity.getIndex())
This class represents a character controlled by a player.
final PacketBuilder builder
OutgoingPacket(int opcode, int capacity)
SendEntityHintArrow(Mob entity, boolean reset)
boolean encode(Player player)
SendEntityHintArrow(Mob entity)