1package com.runehive.net.packet.out;
3import com.runehive.game.world.World;
4import com.runehive.game.world.entity.mob.player.Player;
5import com.runehive.net.packet.OutgoingPacket;
6import com.runehive.net.packet.PacketType;
22 for (
int index = 0; index < 5; index++) {
Represents the game world.
static int getPlayerCount()
Gets the amount of valid players online.
This class represents a character controlled by a player.
final PacketBuilder builder
OutgoingPacket(int opcode, int capacity)
SendMarquee(int id, String... strings)
boolean encode(Player player)
Represents a type of packet.
VAR_SHORT
A variable packet where the size is indicated by a short.