1package com.runehive.net.packet.out;
3import com.runehive.net.codec.ByteOrder;
4import com.runehive.net.codec.ByteModification;
5import com.runehive.game.world.entity.mob.player.Player;
6import com.runehive.net.packet.OutgoingPacket;
This class represents a character controlled by a player.
final PacketBuilder builder
OutgoingPacket(int opcode, int capacity)
boolean encode(Player player)
SendNpcHead(int npcId, int interfaceId)
Represents RuneScape's custom value types.
ADD
Adds 128 to the value when written, subtracts 128 from the rarity when read.
Represents the order in which bytes are written.
LE
Represents Little-endian.