RuneHive-Game
Loading...
Searching...
No Matches
SendPrivateMessage.java
Go to the documentation of this file.
1package com.runehive.net.packet.out;
2
3import com.runehive.net.packet.OutgoingPacket;
4import com.runehive.net.packet.PacketType;
5import com.runehive.game.world.entity.mob.player.Player;
6import com.runehive.game.world.entity.mob.player.PlayerRight;
7
8public class SendPrivateMessage extends OutgoingPacket {
9
10 private final long name;
11 private final PlayerRight rights;
12 private final byte[] compressed;
13
15 super(196, PacketType.VAR_BYTE);
16 this.name = name;
17 this.rights = rights;
18 this.compressed = compressed;
19 }
20
21 @Override
22 public boolean encode(Player player) {
23 builder.writeLong(name)
24 .writeInt(player.relations.getPrivateMessageId())
25 .writeByte(rights.getCrown())
26 .writeBytes(compressed, compressed.length);
27 return true;
28 }
29
30}
This class represents a character controlled by a player.
Definition Player.java:125
OutgoingPacket(int opcode, int capacity)
SendPrivateMessage(long name, PlayerRight rights, byte[] compressed)
Represents a type of packet.
VAR_BYTE
A variable packet where the size is indicated by a byte.