RuneHive-Game
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SendRunEnergy.java
Go to the documentation of this file.
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package
com.runehive.net.packet.out;
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import
com.runehive.game.world.entity.mob.player.Player;
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import
com.runehive.net.packet.OutgoingPacket;
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public
final
class
SendRunEnergy
extends
OutgoingPacket
{
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public
SendRunEnergy
() {
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super(110, 1);
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}
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@Override
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public
boolean
encode
(
Player
player) {
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builder
.writeByte(player.
runEnergy
);
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return
true
;
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}
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}
com.runehive.game.world.entity.mob.player.Player
This class represents a character controlled by a player.
Definition
Player.java:125
com.runehive.game.world.entity.mob.player.Player.runEnergy
int runEnergy
Definition
Player.java:265
com.runehive.net.packet.OutgoingPacket.builder
final PacketBuilder builder
Definition
OutgoingPacket.java:10
com.runehive.net.packet.OutgoingPacket.OutgoingPacket
OutgoingPacket(int opcode, int capacity)
Definition
OutgoingPacket.java:12
com.runehive.net.packet.out.SendRunEnergy.encode
boolean encode(Player player)
Definition
SendRunEnergy.java:13
com.runehive.net.packet.out.SendRunEnergy.SendRunEnergy
SendRunEnergy()
Definition
SendRunEnergy.java:8