1package com.runehive.net.packet.out;
3import com.runehive.game.world.entity.mob.player.Player;
4import com.runehive.net.codec.ByteModification;
5import com.runehive.net.packet.OutgoingPacket;
6import com.runehive.net.packet.PacketType;
38 builder.writeString(String.valueOf(
string)).writeInt(
id);
boolean checkSendString(String text, int id)
Checks if the string is already stored in the list.
This class represents a character controlled by a player.
final PlayerAssistant playerAssistant
final PacketBuilder builder
OutgoingPacket(int opcode, int capacity)
boolean encode(Player player)
SendString(Object string, int id, boolean override)
SendString(Object string, int id)
Represents a type of packet.
VAR_SHORT
A variable packet where the size is indicated by a short.