RuneHive-Game
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ShootingStarLocations.java
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1package com.runehive.content.shootingstar;
2
3import com.runehive.game.world.position.Position;
4
6 FALADOR(new Position(3053, 3301, 0), new String[] { "Falador farming patches", "at the" }),
7 EDGEVILLE(new Position(3100, 3484, 0), new String[] { "Edgeville bank", "near" }),
8 GNOME_AGILITY_COURSE(new Position(2480, 3433, 0), new String[] { "Gnome agility course", "by the" }),
9 WILDERNESS_AGILITY_COURSE(new Position(2995, 3911, 0), new String[] { "Wildy agility course", "outside the" }),
10 WEST_DRAGONS(new Position(2986, 3599, 0), new String[] { "West dragons", "at the" }),
11 VOID_KNIGHT_ISLAND(new Position(2666, 2648, 0), new String[] { "Void Knight's island", "at the" }),
12 BARROWS_HILL(new Position(3566, 3297, 0), new String[] { "Barrows hills", "on top of the" }),
13 DUEL_ARENA(new Position(3368, 3269, 0), new String[] { "Duel Arena", "at the" })
14 ;
15
17 public String[] location;
18
20 this.starPosition = starPosition;
21 this.location = location;
22 }
23}
Represents a single tile on the game world.
Definition Position.java:14
ShootingStarLocations(Position starPosition, String[] location)