1package com.runehive.game.world.entity.skill;
3import com.runehive.util.Utility;
Represents a trainable and usable skill.
static final int SLAYER
The slayer skill id.
static final int WOODCUTTING
The woodcutting skill id.
static final int PRAYER
The prayer skill id.
static final int RANGED
The ranged skill id.
static final int CRAFTING
The crafting skill id.
static final int HERBLORE
The herblore skill id.
static final int SMITHING
The smithing skill id.
static final int FISHING
The fishing skill id.
static final int DEFENCE
The defence skill id.
static final int CONSTRUCTION
The construction skill id.
static final int FLETCHING
The fletching skill id.
static final int FIREMAKING
The firemaking skill id.
static final int MAGIC
The magic skill id.
static final int ATTACK
The attack skill id.
static final int FARMING
The farming skill id.
static final int AGILITY
The agility skill id.
static final int THIEVING
The thieving skill id.
static final int HUNTER
The hunter skill id.
static final int STRENGTH
The strength skill id.
static final int COOKING
The cooking skill id.
static final int MINING
The mining skill id.
static final int HITPOINTS
The hitpoints skill id.
static final int RUNECRAFTING
The runecrafting skill id.
Handles miscellaneous methods.
static String capitalizeSentence(final String string)
Capitalize each letter after .
SkillData(int id, int firstLine, int secondLine, int chatbox, boolean combatSkill)
Creates a new SkillData.
final int getSecondLine()
Gets the second line that level up text will be printed on.
final int getChatbox()
Gets the chatbox itemcontainer displayed on level up.
final int chatbox
The chatbox itemcontainer displayed on level up.
final int getFirstLine()
Gets the first line that level up text will be printed on.
final int getId()
Gets the identification for this skill in the skills array.
final int id
The identification for this skill in the skills array.
final boolean combatSkill
The state of the skill being related to combat.
final int firstLine
The first line that level up text will be printed on.
final boolean isCombatSkill()
Gets if the skill is combat related.
final int secondLine
The second line that level up text will be printed on.