TaskDifficulty getDifficulty()
static boolean canAttack(Player player, String npc)
boolean valid(String name)
static SlayerTask assign(Player player, TaskDifficulty difficulty)
static ArrayList< SlayerTask > asList(Player player, TaskDifficulty difficulty)
SlayerTask(String[] npc, int level, boolean levelNeeded, TaskDifficulty difficulty, Position position, String location)