1package com.osroyale.game.world.entity.combat.attack.listener.npc.godwar;
3import com.osroyale.game.Animation;
4import com.osroyale.game.UpdatePriority;
5import com.osroyale.game.world.entity.combat.attack.listener.NpcCombatListenerSignature;
6import com.osroyale.game.world.entity.combat.attack.listener.SimplifiedListener;
7import com.osroyale.game.world.entity.combat.attack.listener.npc.Dessourt;
8import com.osroyale.game.world.entity.combat.hit.Hit;
9import com.osroyale.game.world.entity.combat.strategy.npc.NpcMeleeStrategy;
10import com.osroyale.game.world.entity.combat.strategy.npc.NpcRangedStrategy;
11import com.osroyale.game.world.entity.mob.Mob;
12import com.osroyale.game.world.entity.mob.npc.Npc;
14import static com.osroyale.game.world.entity.combat.CombatUtil.createStrategyArray;
15import static com.osroyale.game.world.entity.combat.projectile.CombatProjectile.getDefinition;
48 private static RangedAttack RANGED =
new RangedAttack();
51 public void start(
Npc attacker,
Mob defender,
Hit[] hits) {
52 attacker.setStrategy(RANGED);
55 private static class RangedAttack
extends NpcRangedStrategy {
56 private RangedAttack() {
57 super(getDefinition(
"Spirtual Ranger"));