Handles the achievements.
static boolean completed(Player player, AchievementList achievement)
Checks if the reward is completed.
static boolean completedAll(Player player)
Checks if a player has completed all the available achievements.
static PlayerTitle create(String title, int color)
Creates a player title.
Holds all the achievements.
static Optional< Title > forOrdinal(int ordinal)
Title(PlayerTitle name, String... requirement)
String[] getRequirement()
final String[] requirement