RuneHive-Game
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UnusedPacketListener.java
Go to the documentation of this file.
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package
com.runehive.net.packet.in;
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import
com.runehive.game.world.entity.mob.player.Player;
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import
com.runehive.net.packet.GamePacket;
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import
com.runehive.net.packet.PacketListener;
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import
com.runehive.net.packet.PacketListenerMeta;
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@
PacketListenerMeta
({3, 35, 36, 58, 77, 78, 85, 86, 156, 200, 226, 238, 230})
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public
class
UnusedPacketListener
implements
PacketListener
{
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@Override
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public
void
handlePacket
(
Player
player,
GamePacket
packet
) {
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// if (player.debug)
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// player.send(new SendMessage("[UnusedPacketListener] Opcode: " + packet.getOpcode()));
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}
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}
com.runehive.game.world.entity.mob.player.Player
This class represents a character controlled by a player.
Definition
Player.java:125
com.runehive.net.packet.GamePacket
Represents a single game packet.
Definition
GamePacket.java:13
com.runehive.net.packet.in.UnusedPacketListener
Definition
UnusedPacketListener.java:9
com.runehive.net.packet.in.UnusedPacketListener.handlePacket
void handlePacket(Player player, GamePacket packet)
Handles the packet that has just been received.
Definition
UnusedPacketListener.java:12
com.runehive.net.packet.PacketListenerMeta
An annotation that describes what client -> server packets a PacketListener can listen to.
Definition
PacketListenerMeta.java:13
PacketListener
Definition
NpcInteractionPacketListener.kt:28
com.runehive.net.packet
Definition
ClientPackets.java:1