RuneHive-Game
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UseItemPacketListener.java File Reference
import com.runehive.content.event.EventDispatcher;
import com.runehive.content.event.impl.ItemOnItemInteractionEvent;
import com.runehive.content.itemaction.ItemActionRepository;
import com.runehive.game.event.impl.ItemOnItemEvent;
import com.runehive.game.plugin.PluginManager;
import com.runehive.game.world.entity.mob.data.PacketType;
import com.runehive.game.world.entity.mob.player.Player;
import com.runehive.game.world.entity.mob.player.PlayerRight;
import com.runehive.game.world.items.Item;
import com.runehive.game.world.items.containers.inventory.Inventory;
import com.runehive.net.codec.ByteModification;
import com.runehive.net.codec.ByteOrder;
import com.runehive.net.packet.ClientPackets;
import com.runehive.net.packet.GamePacket;
import com.runehive.net.packet.PacketListener;
import com.runehive.net.packet.PacketListenerMeta;
import com.runehive.net.packet.out.SendMessage;
import com.runehive.util.MessageColor;
import org.jire.runehiveps.event.npc.ItemOnNpcEvent;
import org.jire.runehiveps.event.object.ItemOnObjectEvent;
import org.jire.runehiveps.event.player.ItemOnPlayerEvent;
Include dependency graph for UseItemPacketListener.java:

Go to the source code of this file.

Classes

class  com.runehive.net.packet.in.UseItemPacketListener
 The GamePacket's responsible for an items "use" option. More...

Packages

package  com.runehive.net.packet.in