addToRegion(Region region) | com.osroyale.game.world.entity.mob.player.Player | inline |
animate(Animation animation) | com.osroyale.game.world.entity.mob.Mob | inline |
animate(Animation animation, final boolean override) | com.osroyale.game.world.entity.mob.Mob | inline |
appendDeath() | com.osroyale.game.world.entity.mob.player.Player | inline |
clearTeleportTarget() | com.osroyale.game.world.entity.mob.Mob | inline |
create(Position position) | com.osroyale.game.world.Interactable | inlinestatic |
create(Position position, int width, int length) | com.osroyale.game.world.Interactable | inlinestatic |
destroy() | com.osroyale.game.world.entity.Entity | inlineprotected |
face(GameObject object) | com.osroyale.game.world.entity.mob.Mob | inline |
face(Position position) | com.osroyale.game.world.entity.mob.Mob | inline |
face(Direction direction) | com.osroyale.game.world.entity.mob.Mob | inline |
forceMove(int delay, int delay2, int animation, int animationDelay, int startSpeed, int endSpeed, Position offset, Direction direction) | com.osroyale.game.world.entity.mob.Mob | inline |
getCombat() | com.osroyale.game.world.entity.mob.player.Player | inline |
getHeight() | com.osroyale.game.world.entity.Entity | inline |
getName() | com.osroyale.game.world.entity.mob.player.Player | inline |
getPosition() | com.osroyale.game.world.entity.Entity | inline |
getStrategy() | com.osroyale.game.world.entity.mob.player.Player | inline |
getType() | com.osroyale.game.world.entity.mob.player.Player | inline |
getX() | com.osroyale.game.world.entity.Entity | inline |
getY() | com.osroyale.game.world.entity.Entity | inline |
graphic(Graphic graphic) | com.osroyale.game.world.entity.mob.Mob | inline |
graphic(Graphic graphic, boolean override) | com.osroyale.game.world.entity.mob.Mob | inline |
interact(Mob mob) | com.osroyale.game.world.entity.mob.Mob | inline |
isAutoRetaliate() | com.osroyale.game.world.entity.mob.player.Player | inline |
isCustomObject() | com.osroyale.game.world.entity.Entity | inline |
isNpc() | com.osroyale.game.world.entity.mob.Mob | inline |
isNpc(BooleanInterface< Npc > condition) | com.osroyale.game.world.entity.mob.Mob | inline |
isPlayer() | com.osroyale.game.world.entity.mob.Mob | inline |
isPlayer(Function< Player, Boolean > condition) | com.osroyale.game.world.entity.mob.Mob | inline |
isStaticObject() | com.osroyale.game.world.entity.Entity | inline |
isUpdateRequired() | com.osroyale.game.world.entity.mob.Mob | inline |
isValid() | com.osroyale.game.world.entity.mob.player.Player | inline |
lastFogSent | com.osroyale.game.world.entity.mob.player.Player | |
length() | com.osroyale.game.world.entity.Entity | inline |
Mob(Position position) | com.osroyale.game.world.entity.mob.Mob | inline |
move(Position position) | com.osroyale.game.world.entity.mob.Mob | inline |
poison(PoisonType type) | com.osroyale.game.world.entity.mob.Mob | inline |
register() | com.osroyale.content.bot.PlayerBot | inline |
removeFromRegion(Region region) | com.osroyale.game.world.entity.mob.player.Player | inline |
reset() | com.osroyale.game.world.entity.mob.Mob | inline |
resetFace() | com.osroyale.game.world.entity.mob.Mob | inline |
resetWaypoint() | com.osroyale.game.world.entity.mob.Mob | inline |
speak(String forceChat) | com.osroyale.game.world.entity.mob.Mob | inline |
transform(int transformId, boolean reload) | com.osroyale.game.world.entity.mob.Mob | inline |
unregister() | com.osroyale.content.bot.PlayerBot | inline |
venom() | com.osroyale.game.world.entity.mob.Mob | inline |
width() | com.osroyale.game.world.entity.Entity | inline |