copy() | com.osroyale.game.world.position.Position | inline |
create(int x, int y, int z) | com.osroyale.game.world.position.Position | inlinestatic |
create(int x, int y) | com.osroyale.game.world.position.Position | inlinestatic |
getChunkX() | com.osroyale.game.world.position.Position | inline |
getChunkY() | com.osroyale.game.world.position.Position | inline |
getDistance(Position other) | com.osroyale.game.world.position.Position | inline |
getDistance(Position first, Position second) | com.osroyale.game.world.position.Position | inlinestatic |
getDistances(Position other) | com.osroyale.game.world.position.Position | inline |
getHeight() | com.osroyale.game.world.position.Position | inline |
getLocalX() | com.osroyale.game.world.position.Position | inline |
getLocalX(Position origin) | com.osroyale.game.world.position.Position | inline |
getLocalY() | com.osroyale.game.world.position.Position | inline |
getLocalY(Position origin) | com.osroyale.game.world.position.Position | inline |
getLongestDelta(Position other) | com.osroyale.game.world.position.Position | inline |
getManhattanDistance(Interactable origin, Interactable target) | com.osroyale.game.world.position.Position | inlinestatic |
getManhattanDistance(Position other) | com.osroyale.game.world.position.Position | inline |
getManhattanDistance(Position first, Position second) | com.osroyale.game.world.position.Position | inlinestatic |
getX() | com.osroyale.game.world.position.Position | inline |
getY() | com.osroyale.game.world.position.Position | inline |
HEIGHT_LEVELS | com.osroyale.game.world.position.Position | static |
isWithinDistance(Position other, int radius) | com.osroyale.game.world.position.Position | inline |
Position(int x, int y) | com.osroyale.game.world.position.Position | inline |
Position(int x, int y, int height) | com.osroyale.game.world.position.Position | inline |
transform(int diffX, int diffY, int diffZ) | com.osroyale.game.world.position.Position | inline |
transform(int diffX, int diffY) | com.osroyale.game.world.position.Position | inline |
transform(Position other) | com.osroyale.game.world.position.Position | inline |