addGroundItem(GroundItem item) | com.osroyale.game.world.region.Region | inline |
addNpc(Npc npc) | com.osroyale.game.world.region.Region | inline |
addObject(GameObject object) | com.osroyale.game.world.region.Region | inline |
addPlayer(Player player) | com.osroyale.game.world.region.Region | inline |
contains(Position position) | com.osroyale.game.world.region.Region | inline |
contains(int x, int y) | com.osroyale.game.world.region.Region | inline |
containsObject(int height, GameObject object) | com.osroyale.game.world.region.Region | inline |
containsObject(Position position) | com.osroyale.game.world.region.Region | inline |
getFlags(int height, int x, int y) | com.osroyale.game.world.region.Region | inline |
getGameObject(int id, Position position) | com.osroyale.game.world.region.Region | inline |
getGroundItem(int id, Position position) | com.osroyale.game.world.region.Region | inline |
getGroundItems(Position position) | com.osroyale.game.world.region.Region | inline |
getNpcs(int height) | com.osroyale.game.world.region.Region | inline |
getPlayers(int height) | com.osroyale.game.world.region.Region | inline |
getX() | com.osroyale.game.world.region.Region | inline |
getY() | com.osroyale.game.world.region.Region | inline |
Region(int x, int y) | com.osroyale.game.world.region.Region | inline |
removeGroundItem(GroundItem item) | com.osroyale.game.world.region.Region | inline |
removeNpc(Npc npc) | com.osroyale.game.world.region.Region | inline |
removeObject(GameObject object) | com.osroyale.game.world.region.Region | inline |
removePlayer(Player player) | com.osroyale.game.world.region.Region | inline |
sendGameObjects(Player player) | com.osroyale.game.world.region.Region | inline |
sendGroundItems(Player player) | com.osroyale.game.world.region.Region | inline |
setFlags(int height, int x, int y, int flags) | com.osroyale.game.world.region.Region | inline |
unsetFlags(int height, int x, int y, int flags) | com.osroyale.game.world.region.Region | inline |