RuneHive-Game
Loading...
Searching...
No Matches
com.runehive.content.combat.cannon.Cannon Member List

This is the complete list of members for com.runehive.content.combat.cannon.Cannon, including all inherited members.

addToRegion(Region region)com.runehive.content.combat.cannon.Cannon
ammunitioncom.runehive.content.combat.cannon.Cannonprivate
Cannon(String owner, Position position)com.runehive.content.combat.cannon.Cannon
create(Position position)com.runehive.game.world.Interactablestatic
create(Position position, int width, int length)com.runehive.game.world.Interactablestatic
currentRegioncom.runehive.game.world.entity.Entityprivate
DEFAULT_INSTANCEcom.runehive.game.world.entity.Entitystatic
destroy()com.runehive.game.world.entity.Entityprotected
Entity(Position position)com.runehive.game.world.entity.Entity
Entity(Position position, boolean visible)com.runehive.game.world.entity.Entity
equals(Object obj)com.runehive.content.combat.cannon.Cannon
firingcom.runehive.content.combat.cannon.Cannonprivate
getAmmunition()com.runehive.content.combat.cannon.Cannon
getCenterPosition()com.runehive.game.world.entity.Entity
getHeight()com.runehive.game.world.entity.Entity
getIndex()com.runehive.game.world.entity.Entity
getName()com.runehive.content.combat.cannon.Cannon
getObject()com.runehive.content.combat.cannon.Cannon
getOwner()com.runehive.content.combat.cannon.Cannon
getPosition()com.runehive.content.combat.cannon.Cannon
getRegion()com.runehive.game.world.entity.Entity
getRotation()com.runehive.content.combat.cannon.Cannon
getStage()com.runehive.content.combat.cannon.Cannon
getType()com.runehive.content.combat.cannon.Cannon
getX()com.runehive.game.world.entity.Entity
getY()com.runehive.game.world.entity.Entity
hashCode()com.runehive.content.combat.cannon.Cannon
indexcom.runehive.game.world.entity.Entityprivate
instancecom.runehive.game.world.entity.Entity
is(EntityType type)com.runehive.game.world.entity.Entity
isCustomObject()com.runehive.game.world.entity.Entity
isFiring()com.runehive.content.combat.cannon.Cannon
isRegistered()com.runehive.game.world.entity.Entity
isStaticObject()com.runehive.game.world.entity.Entity
isValid()com.runehive.game.world.entity.Entity
isVisible()com.runehive.game.world.entity.Entity
lengthcom.runehive.game.world.entity.Entityprivate
length()com.runehive.game.world.entity.Entity
objectcom.runehive.content.combat.cannon.Cannonprivate
onStep()com.runehive.game.world.entity.Entity
ownercom.runehive.content.combat.cannon.Cannonprivate
positioncom.runehive.content.combat.cannon.Cannonprivate
register()com.runehive.content.combat.cannon.Cannon
registeredcom.runehive.game.world.entity.Entityprivate
removeFromRegion(Region region)com.runehive.content.combat.cannon.Cannon
rotationcom.runehive.content.combat.cannon.Cannonprivate
setAmmunition(int ammunition)com.runehive.content.combat.cannon.Cannon
setFiring(boolean firing)com.runehive.content.combat.cannon.Cannon
setIndex(int index)com.runehive.game.world.entity.Entity
setLength(int length)com.runehive.game.world.entity.Entity
setObject(CustomGameObject object)com.runehive.content.combat.cannon.Cannon
setPosition(Position position)com.runehive.game.world.entity.Entity
setRegistered(boolean registered)com.runehive.game.world.entity.Entityprotected
setRotation(Rotation rotation)com.runehive.content.combat.cannon.Cannon
setStage(Setup stage)com.runehive.content.combat.cannon.Cannon
setVisible(boolean visible)com.runehive.game.world.entity.Entity
setWidth(int width)com.runehive.game.world.entity.Entity
setX(int x)com.runehive.game.world.entity.Entity
setY(int y)com.runehive.game.world.entity.Entity
setZ(int z)com.runehive.game.world.entity.Entity
stagecom.runehive.content.combat.cannon.Cannonprivate
toString()com.runehive.game.world.entity.Entity
unregister()com.runehive.content.combat.cannon.Cannon
visiblecom.runehive.game.world.entity.Entityprivate
widthcom.runehive.game.world.entity.Entityprivate
width()com.runehive.game.world.entity.Entity