RuneHive-Game
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com.runehive.content.preloads.impl.PureRangePreload Class Reference

The pure melee equipment preload. More...

Inheritance diagram for com.runehive.content.preloads.impl.PureRangePreload:
Collaboration diagram for com.runehive.content.preloads.impl.PureRangePreload:

Public Member Functions

Item[] equipment ()
Item[] inventory ()
int[] skills ()
Spellbook spellbook ()
String title ()

Detailed Description

The pure melee equipment preload.

Author
Daniel

Definition at line 13 of file PureRangePreload.java.

Member Function Documentation

◆ equipment()

Item[] com.runehive.content.preloads.impl.PureRangePreload.equipment ( )

Implements com.runehive.content.preloads.Preload.

Definition at line 26 of file PureRangePreload.java.

26 {
27 return new Item[]{
28 /* HELM_SLOT */ new Item(PreloadRepository.HAT),
29 /* CAPE_SLOT */ new Item(10499),
30 /* AMULET_SLOT */ new Item(1704),
31 /* WEAPON_SLOT */ new Item(861),
32 /* CHEST_SLOT */ new Item(PreloadRepository.ROBE_TOP),
33 /* SHIELD_SLOT */ null,
34 /* LEGS_SLOT */ new Item(2497),
35 /* HANDS_SLOT */ new Item(7458),
36 /* FEET_SLOT */ new Item(3105),
37 /* RING_SLOT */ new Item(2550),
38 /* ARROWS_SLOT */ new Item(892, 150)
39 };
40 }

References com.runehive.content.preloads.PreloadRepository.HAT, and com.runehive.content.preloads.PreloadRepository.ROBE_TOP.

◆ inventory()

Item[] com.runehive.content.preloads.impl.PureRangePreload.inventory ( )

Implements com.runehive.content.preloads.Preload.

Definition at line 43 of file PureRangePreload.java.

43 {
44 return new Item[]{
45 new Item(9185), // RUNE CROSSBOW
46 new Item(868, 150), // RUNE KNIFE
47 new Item(2436), // SUPER ATTACK(4)
48 new Item(3024), // SUPER RESTORE(4)
49 new Item(9244, 75), // DRAGON BOLTS (E)
50 new Item(3841), // DAMAGED BOOK
51 new Item(2440), // SUPER STRENGTH(4)
52 new Item(3024), // SUPER RESTORE(4)
53 new Item(385), // SHARK
54 new Item(385), // SHARK
55 new Item(2444), // RANGING POTION(4)
56 new Item(6685), // SARADOMIN BREW(4)
57 new Item(385), // SHARK
58 new Item(385), // SHARK
59 new Item(3144), // COOKED KARAMBWAN
60 new Item(3144), // COOKED KARAMBWAN
61 new Item(385), // SHARK
62 new Item(385), // SHARK
63 new Item(3144), // COOKED KARAMBWAN
64 new Item(3144), // COOKED KARAMBWAN
65 new Item(385), // SHARK
66 new Item(4153), // DRAGON DAGGER(P++)
67 new Item(3144), // COOKED KARAMBWAN
68 new Item(3144), // COOKED KARAMBWAN
69 new Item(385), // SHARK
70 new Item(385), // SHARK
71 new Item(385), // SHARK
72 new Item(385), // SHARK
73 };
74 }

◆ skills()

int[] com.runehive.content.preloads.impl.PureRangePreload.skills ( )

Implements com.runehive.content.preloads.Preload.

Definition at line 77 of file PureRangePreload.java.

77 {
78 return new int[]{
79 60, // ATTACK
80 1, // DEFENCE
81 99, // STRENGTH
82 99, // HITPOINTS
83 99, // RANGED
84 52, // PRAYER
85 99, // MAGIC
86 };
87 }

◆ spellbook()

Spellbook com.runehive.content.preloads.impl.PureRangePreload.spellbook ( )

Implements com.runehive.content.preloads.Preload.

Definition at line 21 of file PureRangePreload.java.

21 {
22 return Spellbook.MODERN;
23 }

References com.runehive.content.skill.impl.magic.Spellbook.MODERN.

◆ title()

String com.runehive.content.preloads.impl.PureRangePreload.title ( )

Implements com.runehive.content.preloads.Preload.

Definition at line 16 of file PureRangePreload.java.

16 {
17 return "<icon=24> Pure Range";
18 }

The documentation for this class was generated from the following file: