| amount | com.runehive.game.world.items.Item | private |
| canReduce() | com.runehive.content.store.StoreItem | |
| clone() | com.runehive.game.world.items.Item | |
| convert(Item... ids) | com.runehive.game.world.items.Item | static |
| convert(int... id) | com.runehive.game.world.items.Item | static |
| copy() | com.runehive.content.store.StoreItem | |
| createAndDecrement(int removeAmount) | com.runehive.game.world.items.Item | |
| createAndIncrement(int addAmount) | com.runehive.game.world.items.Item | |
| createWithAmount(int newAmount) | com.runehive.game.world.items.Item | |
| createWithId(int newId) | com.runehive.game.world.items.Item | |
| currency | com.runehive.content.store.StoreItem | |
| decrementAmount() | com.runehive.game.world.items.Item | |
| decrementAmountBy(int amount) | com.runehive.game.world.items.Item | |
| equalIds(Item other) | com.runehive.game.world.items.Item | |
| equals(Object obj) | com.runehive.game.world.items.Item | |
| getAmount() | com.runehive.game.world.items.Item | |
| getAttackAnimation(FightType type) | com.runehive.game.world.items.Item | |
| getBaseValue() | com.runehive.game.world.items.Item | |
| getBlockAnimation() | com.runehive.game.world.items.Item | |
| getBonus(int index) | com.runehive.game.world.items.Item | |
| getBonuses() | com.runehive.game.world.items.Item | |
| getDefinition() | com.runehive.game.world.items.Item | |
| getDestroyMessage() | com.runehive.game.world.items.Item | |
| getEquipmentType() | com.runehive.game.world.items.Item | |
| getHighAlch() | com.runehive.game.world.items.Item | |
| getId() | com.runehive.game.world.items.Item | |
| getLowAlch() | com.runehive.game.world.items.Item | |
| getName() | com.runehive.game.world.items.Item | |
| getNotedId() | com.runehive.game.world.items.Item | |
| getRangedDefinition() | com.runehive.game.world.items.Item | |
| getRequirements() | com.runehive.game.world.items.Item | |
| getRunAnimation() | com.runehive.game.world.items.Item | |
| getSellValue() | com.runehive.game.world.items.Item | |
| getShopCurrency(Store store) | com.runehive.content.store.StoreItem | |
| getShopValue() | com.runehive.content.store.StoreItem | |
| getStandAnimation() | com.runehive.game.world.items.Item | |
| getStreetValue() | com.runehive.game.world.items.Item | |
| getUnnotedId() | com.runehive.game.world.items.Item | |
| getValue(PriceType type) | com.runehive.game.world.items.Item | |
| getValue() | com.runehive.game.world.items.Item | |
| getWalkAnimation() | com.runehive.game.world.items.Item | |
| getWeaponInterface() | com.runehive.game.world.items.Item | |
| getWeight() | com.runehive.game.world.items.Item | |
| hashCode() | com.runehive.game.world.items.Item | |
| id | com.runehive.game.world.items.Item | private |
| incrementAmount() | com.runehive.game.world.items.Item | |
| incrementAmountBy(int amount) | com.runehive.game.world.items.Item | |
| isDestroyable() | com.runehive.game.world.items.Item | |
| isEquipable() | com.runehive.game.world.items.Item | |
| isNoteable() | com.runehive.game.world.items.Item | |
| isNoted() | com.runehive.game.world.items.Item | |
| isStackable() | com.runehive.game.world.items.Item | |
| isTradeable() | com.runehive.game.world.items.Item | |
| isTwoHanded() | com.runehive.game.world.items.Item | |
| Item(int id, int amount) | com.runehive.game.world.items.Item | |
| Item(int id, int minAmt, int maxAmt) | com.runehive.game.world.items.Item | |
| Item(int id, long amount) | com.runehive.game.world.items.Item | |
| Item(int id) | com.runehive.game.world.items.Item | |
| matchesId(int id) | com.runehive.game.world.items.Item | |
| noted() | com.runehive.game.world.items.Item | |
| RESTOCK_RATE | com.runehive.content.store.StoreItem | static |
| restockTimer | com.runehive.content.store.StoreItem | private |
| setAmount(int amount) | com.runehive.game.world.items.Item | |
| setCurrency(CurrencyType type) | com.runehive.content.store.StoreItem | |
| setId(int id) | com.runehive.game.world.items.Item | |
| setShopValue(int value) | com.runehive.content.store.StoreItem | |
| StoreItem(int id, int amount, OptionalInt value, Optional< CurrencyType > currency) | com.runehive.content.store.StoreItem | |
| StoreItem(int id, int amount, int value) | com.runehive.content.store.StoreItem | |
| StoreItem(int id, int amount) | com.runehive.content.store.StoreItem | |
| toString() | com.runehive.game.world.items.Item | |
| unnoted() | com.runehive.game.world.items.Item | |
| valid(Item item) | com.runehive.game.world.items.Item | static |
| value | com.runehive.content.store.StoreItem | |