| copy() | com.runehive.game.Projectile | |
| curve | com.runehive.game.Projectile | private |
| delay | com.runehive.game.Projectile | private |
| distance | com.runehive.game.Projectile | private |
| duration | com.runehive.game.Projectile | private |
| endHeight | com.runehive.game.Projectile | private |
| getClientTicks() | com.runehive.game.Projectile | |
| getCurve() | com.runehive.game.Projectile | |
| getDelay() | com.runehive.game.Projectile | |
| getDistance() | com.runehive.game.Projectile | |
| getDuration() | com.runehive.game.Projectile | |
| getEndHeight() | com.runehive.game.Projectile | |
| getId() | com.runehive.game.Projectile | |
| getOffsetX() | com.runehive.game.Projectile | |
| getOffsetY() | com.runehive.game.Projectile | |
| getStartHeight() | com.runehive.game.Projectile | |
| id | com.runehive.game.Projectile | private |
| MAGIC_DELAYS | com.runehive.game.Projectile | static |
| offsetX | com.runehive.game.Projectile | private |
| offsetY | com.runehive.game.Projectile | private |
| Projectile(int id, int delay, int duration, int startHeight, int endHeight, int curve, int distance, int offsetX, int offsetY) | com.runehive.game.Projectile | |
| Projectile(int id, int delay, int duration, int startHeight, int endHeight, int curve, int distance) | com.runehive.game.Projectile | |
| Projectile(int id, int delay, int duration, int startHeight, int endHeight, int curve) | com.runehive.game.Projectile | |
| Projectile(int id, int delay, int duration, int startHeight, int endHeight) | com.runehive.game.Projectile | |
| Projectile(int id) | com.runehive.game.Projectile | |
| RANGED_DELAYS | com.runehive.game.Projectile | static |
| send(Mob source, Mob target) | com.runehive.game.Projectile | |
| send(Mob source, Position target) | com.runehive.game.Projectile | |
| setCurve(int curve) | com.runehive.game.Projectile | |
| setDelay(int delay) | com.runehive.game.Projectile | |
| setDistance(int distance) | com.runehive.game.Projectile | |
| setDuration(int duration) | com.runehive.game.Projectile | |
| setEndHeight(int endHeight) | com.runehive.game.Projectile | |
| setId(int id) | com.runehive.game.Projectile | |
| setOffsetX(int offsetX) | com.runehive.game.Projectile | |
| setOffsetY(int offsetY) | com.runehive.game.Projectile | |
| setStartHeight(int startHeight) | com.runehive.game.Projectile | |
| startHeight | com.runehive.game.Projectile | private |