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RuneHive-Game
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Teleports an entity to another part of the world. More...
Public Member Functions | |
| void | execute () |
| A function representing the unit of work that will be carried out. | |
| HunterRespawnTask (Npc npc) | |
| Public Member Functions inherited from com.runehive.game.task.Task | |
| Task | attach (Object newKey) |
| Attaches a new key. | |
| synchronized final void | cancel () |
| Cancels all subsequent executions. | |
| synchronized final void | cancel (boolean logout) |
| Cancels all subsequent executions. | |
| boolean | canRun () |
| Determines if the task can be ran. | |
| Optional< Object > | getAttachment () |
| String | getCreationStackTraceStr () |
| int | getDelay () |
| Long | getElapsedTimeFromRunStartTime () |
| Optional< Long > | getRunStartTime () |
| long | getTaskCreationTime () |
| String | getTaskId () |
| boolean | isInstant () |
| boolean | isRunning () |
| void | setDelay (int delay) |
| Sets the cyclic delay. | |
| void | setExecutionTime () |
| Task (boolean instant, int delay) | |
Creates a new Task. | |
| Task (int delay) | |
Creates a new Task that doesn't execute instantly. | |
Public Attributes | |
| final Npc | npc |
Protected Member Functions | |
| void | onSchedule () |
| A function executed on registration. | |
| Protected Member Functions inherited from com.runehive.game.task.Task | |
| void | baseExecute () |
| boolean | canSchedule () |
| A function executed on registration. | |
| void | onCancel (boolean logout) |
| A function executed on cancellation. | |
Additional Inherited Members | |
| Package Functions inherited from com.runehive.game.task.Task | |
| void | onException (Exception e) |
| A function executed on thrown exceptions. | |
| void | onLoop () |
| A function executed when iterated over. | |
| final synchronized void | process () |
| synchronized void | setRunning (boolean running) |
Teleports an entity to another part of the world.
Definition at line 15 of file HunterRespawnTask.java.
| com.runehive.game.action.impl.HunterRespawnTask.HunterRespawnTask | ( | Npc | npc | ) |
Definition at line 18 of file HunterRespawnTask.java.
References npc.
| void com.runehive.game.action.impl.HunterRespawnTask.execute | ( | ) |
A function representing the unit of work that will be carried out.
Reimplemented from com.runehive.game.task.Task.
Definition at line 37 of file HunterRespawnTask.java.
References com.runehive.game.task.Task.cancel(), and npc.
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protected |
A function executed on registration.
Reimplemented from com.runehive.game.task.Task.
Definition at line 24 of file HunterRespawnTask.java.
References com.runehive.content.skill.impl.hunter.net.impl.Butterfly.forId(), com.runehive.content.skill.impl.hunter.net.impl.Impling.forId(), npc, and com.runehive.game.task.Task.setDelay().
| final Npc com.runehive.game.action.impl.HunterRespawnTask.npc |
Definition at line 16 of file HunterRespawnTask.java.
Referenced by execute(), HunterRespawnTask(), and onSchedule().