| addNewNpc(PacketBuilder packet, Player player, Npc npc) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendAnimationMask(Npc npc, PacketBuilder maskBuf) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendFaceCoordinateMask(Npc npc, PacketBuilder maskBuf) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendFaceEntityMask(Npc npc, PacketBuilder maskBuf) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendFirstHitMask(final Npc npc, final PacketBuilder updateBlock) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendForceChatMask(Npc npc, PacketBuilder maskBuf) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendGfxMask(Npc npc, PacketBuilder maskBuf) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendSecondHitMask(final Npc npc, final PacketBuilder updateBlock) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| appendTransformationMask(Npc npc, PacketBuilder maskBuf) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| builder | com.runehive.net.packet.OutgoingPacket | protected |
| encode(Player player) | com.runehive.net.packet.out.SendNpcUpdate | |
| execute(Player player) | com.runehive.net.packet.OutgoingPacket | |
| opcode | com.runehive.net.packet.OutgoingPacket | private |
| OutgoingPacket(int opcode, int capacity) | com.runehive.net.packet.OutgoingPacket | |
| OutgoingPacket(int opcode, PacketType type) | com.runehive.net.packet.OutgoingPacket | |
| OutgoingPacket(int opcode, PacketType type, int size) | com.runehive.net.packet.OutgoingPacket | |
| SendNpcUpdate() | com.runehive.net.packet.out.SendNpcUpdate | |
| type | com.runehive.net.packet.OutgoingPacket | private |
| updateMovement(PacketBuilder packet, Npc npc) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |
| updateNpc(PacketBuilder maskBuf, Npc npc) | com.runehive.net.packet.out.SendNpcUpdate | privatestatic |